STRATDECK Open the board

The manual

How to draw a CS2 strat that reads at a glance

Stratdeck is a 2D tactical board for Counter-Strike 2, free to draw and export in. This guide covers every control, the three rules that make a strat readable, and how one comes together from an empty map.

1What this is

Stratdeck is a 2D drawing board for Counter-Strike 2 strategies. You put utility, players, routes and control zones on the map and export the result as one image.

Drawing and exporting are free. Saving a strat to a file, and opening it again later, is a Stratdeck Pro feature — more on that below.

This guide is the manual. Every control, what it does, and how a strat comes together.

Open Stratdeck

2The strat at a glance

Everything on screen, numbered. The rest of this guide goes through it in order, so you can come back to this picture whenever you lose the thread.

The Stratdeck window with every control numbered from 1 to 15

3How to read a Stratdeck strat

Three rules carry every strat. Learn them once and you can read any picture made with this tool, including ones you did not draw.

Colour says who. Every player gets a colour. Their utility, their routes and their zones carry the same colour. If it is purple, purple is doing it.

Shape says what. A smoke is a cloud, a flash is a burst, a molotov is a rag, the bomb is a C4 tag. The shape never changes meaning.

Outline and opacity say how binding it is. Solid and full: it happens every round. Dashed and faded: it is a suggestion.

That is the whole language. Nothing else needs explaining.

4Everything about one object

Click anything on the strat and the panel on the right fills up: colour, size, opacity, label, and the Required / Optional switch.

Nothing is buried. There is one panel, and it always shows the thing you last touched.

The properties panel showing colour, opacity, label and the Required / Optional switch

5Required or Optional

This is the switch Stratdeck was built for.

Most strats fail at the same point: everything on them looks equally important, so nothing does. Was that smoke mandatory, or did someone throw it once and like it?

Every object carries the answer. Solid outline at full opacity means it happens every round. Dashed and faded means it is a fallback. Two signals at once, readable from across the room, no key needed.

It also means the default setup and this round's variation can live on one strat without anyone mixing them up.

The same bomb plant drawn twice — required on the right, optional and faded on the left

6Utility is drawn at its real size

A smoke covers 144 game units. A molotov covers 150. Every map has its own scale, and Stratdeck converts per map.

So the circle on the strat covers the ground it covers in the game. Not roughly. If the circle does not close the angle, the smoke will not close it either.

Spawns, bomb sites and effect radii can each be switched off for the whole strat when it gets crowded. That carries into the exported image.

The same strat with map layers switched on and off

7Paths

Draw freehand, or click waypoints and finish with right-click or Enter.

A preset sets style and opacity in one go:

The preset sticks to the next path you draw, so a whole set of routes takes one setting.

Finished a path and want to change it? Select it and press Edit shape. The points come back, and you can drag them, add them between two others, or delete them.

8Zones

A zone says what a space is for:

Each has its own fill pattern, so they stay apart at a glance and survive being scaled down.

A space two players share gets both their colours: pick a second colour under Shared with, and the outline alternates between the two. It reads as "the two of them together", not as one inside the other.

9Labels

Place a label and type straight into it. Enter makes a new line, so a label can hold a whole callout instead of three words.

**bold**, *italic*, __underline__ — or use the buttons, or Ctrl+B, Ctrl+I, Ctrl+U.

Click any label on the strat later and the editor opens again where it stands. You never have to go looking for a text field.

10Building a strat, step by step

  1. Pick the map and name the strat. A single strat saves as a .strat file; add more strats to the same file and it becomes a .deck instead — the extension follows what's inside, you don't choose it.
  2. Put down the utility that has to happen. Smokes first — they decide what the rest can do.
  3. Mark who throws what. A utility line from the player to the smoke.
  4. Add the players and their routes. Movement preset, one colour each.
  5. Draw the zones. What gets taken, what gets watched.
  6. Mark what is optional. Anything that depends on the round goes to Optional.

Export. Done.

11Saving, opening, exporting

Save writes your strats to a file on your own machine — one strat is a .strat file, several together are a .deck. Open brings it back, every strat inside it, ready to keep editing. Saving and opening are part of Stratdeck Pro — signed in with Steam, no separate account or password, up to five devices per licence.

Export PNG stays free. It writes the picture with a legend underneath. The legend is not a fixed graphic: it is built from whatever is actually on that strat, so it never lists something the picture does not contain.

Send that image to someone who has never seen Stratdeck and they can still read it.

An exported strat with the legend built underneath it

12Taking it with you

Stratdeck runs at stratdeck.app — nothing to install today. A proper offline app, its own window and its own icon in the taskbar, is coming soon.

13Working as a team

Name strats the way you call them in comms, not the way they look. Group related strats — a whole map pool, an opponent dossier, a halftime plan — into one deck, so the team opens one file instead of hunting through ten.

Save the files somewhere the team can reach. Export the PNG for the quick look, keep the .strat/.deck file for the version you keep changing.

What's on a strat never goes to a server — only your Steam sign-in and licence check do.

14What it does not do

So nobody has to find out the hard way:

Some of that may change. Some of it is on purpose.

15Keyboard

KeyDoes
Ctrl+ZUndo
Ctrl+Y or Ctrl+Shift+ZRedo
Ctrl+SSave to a file
Ctrl+OOpen a file
Del or BackspaceDelete the selected object
EnterFinish the shape you are drawing
EscCancel the shape, or close the panel you opened
VBack to the Select tool
Space + drag or middle mousePan from anywhere
Ctrl+B / Ctrl+I / Ctrl+UBold, italic, underline inside a label

16Credits and support

Map radar images, map names and Counter-Strike are property of Valve Corporation. Radar images and overview data are taken from the Counter-Strike 2 game files. Stratdeck is an unofficial, fan-made tool and is not affiliated with, endorsed by, or sponsored by Valve Corporation.

Drawing, exporting and this guide are free, no account needed. Saving strats and decks to a file — signed in with Steam, up to five devices — is Stratdeck Pro, a one-time purchase, no subscription.

Open Stratdeck